Category: Space Engineers

  • Space Engineers Modding, VC Redist issue

    Greetings all,

    It appears that Microsoft has removed the download for the Visual C++ Redistributable for Visual Studio 2012, which is required for SEUT (Space Engineers Utilities, an SE modding tool) to work properly. As such, I went digging and found that I have a copy of the VC Redist, and am going to host it for download here:

    Download Visual C++ Redistributable for Visual Studio 2012

    Hopefully this is just an error on Microsoft’s part, but it would appear that they may be phasing the VC Redist for VS2012 out (see images below).

    Cheers, and happy modding!

  • RGB Engineers?

    I was tinkering with scripts last night for Space Engineers, and upon trying to change emissives of the block a player is looking at, I ended up finding out you can change the character’s suit emissives. This made for some interesting results, so I made it a mod.

  • Simple welcome script

    I made a simple welcome message script today for Space Engineers. It’s available on the workshop, and also on GitHub.
    It displays a simple welcome message in chat.

  • Programmable Blocks

    I decided to tinker around with programmable blocks in Space Engineers (1) today, since I’d never done so before in all the 3,269.5 hours (currently) I have in Space Engineers.

    I decided to do something relatively simple. (Yes, the feature already exists in-game without any scripts, mods, etc, as an “App > Digital Clock”.)

    Cue the Time Script. Gets system time and tells system time on an LCD. Pretty sure this has been done before, but I figured give it a whirl. It yielded a much expected, but nonetheless working result.

    I published it to the workshop and did a video showcasing it briefly. It’s also on GitHub, because why not?