Just a separate blog post for the video I just uploaded, showcasing a recent test playthrough of my WIP 2D Game and custom Game Engine.
Category: Random Projects
-
2D Game testing (video showcase)
Custom game engine and 2D game playthrough. Work in progress. Early prototype version. -
More work on the custom game engine (Vyrex)!
I’ve been doing some more work on the custom game engine, as well as the 2D game I’m making with it.
I’ve decided to go with the Vulkan renderer, for cross compatibility between OSes and systems. I’ve been thinking of doing something like AngleEGL in addition to that, for compatibility and good performance with systems like Raspberry Pis, Chromebooks, etc.
I plan to upload a YouTube video some time this week or coming weekend, showcasing some work I’ve done on the project, such as adding an ore and crafting system to the game (get ores by destroying asteroids, refine them into ingots using the refinery, use the ingots to assemble components in the assembler).
I need to tackle the audio system at some point. Refine it, and get some better sounds. Maybe also work in some game music or something.
Oh, I plan to publish the game to Steam. I’ve been thinking of Galactic Prospectors, or Galactic Sandbox for the name. I’m not sure yet. It’s a sandbox, with an infinite world.Stay tuned for my later blog post and YouTube video! Cheers!
-
Tinkering & Testing with the 2D Asteroid Shooter project
Just testing some new stuff with that 2D Asteroid Shooter project I’m working on with the custom game engine. I added some enemy AI, did performance improvements, and a few other things behind the scenes as well as some UI improvements.
-
Prototype of 2D Asteroid game published on Itch.io!
Greetings everyone,
I have published a prototype of the 2D Asteroid Shooter Project that I showcased the other day on itch.io!It uses a custom engine I made, called Vyrex Engine. It uses C#, Avalonia and will use SharpDX in a later version once it’s stable. I might publish the code base to GitHub at some point. It’s definitely not finished nor has everything in it that I have in mind, so I’ll be doing some updates here and there to it.
If you want to see me take this project places, consider donating (you can do so on the itch.io page for the game). Feel free to also drop a comment down below and let me know what you think I should do with the project!
-
2D Asteroid Shooter Project
Just a little project I was working on. It uses C#, Avalonia and SharpDX. I might publish the code base to GitHub at some point. It’s definitely not finished nor has everything in it that I have in mind, so I’ll be doing some updates here and there to it.
